Chicken Tournament source code on GitHub!

I finally published the source code of my biggest game so far Chicken Tournament, which I created about 10 years ago in C++. Starting in 2002, at the age of 18, it took me 13 month to create the game and a lot of my blood went into the game, and I’m still proud of the result. Over the years many people asked me for the source code or parts of it to study, and I never hesitated showing the code around, but never wanted to actually make it OpenSource.

Now the complete source code of the game (excluding source of the models and the video so far) is available on GitHub and contains the resources, the game logic, libraries and the Microsoft Visual C++ 6 project. Along the source, the DirectX7-SDK is needed to successfully create a binary.

The game is not under development anymore and big changed are unlikely to happen. Please respect my work.